[Stanley.Hayes]
  • About Stan
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  • Triangle Rasterizer(C++)
  • 2d MetaBall Shader(HLSL)
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GrAPHICS FUN IV

3/26/2014

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Texture Mapping in my custom gl engine... Next on the list, normal mapping :D
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Graphics FUN III

3/26/2014

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Playing with Ray Marching to generate random geometry (on shader toy)
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Graphics FUN II

3/25/2014

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Playing with bizarre attenuation, diffuse and spec terms for phong lights 
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Graphics FUN I

3/25/2014

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A baneling model using flat shading in my custom gl engine. This is an art style I am crazy about :D
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    Who IS?

    This is a blog where I plan to update with small blips and pictures from projects that I am working on
    ****
    DISCLAIMER
    nothing here is final
    everything is a work in progress
    ****

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