[Stanley.Hayes]
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Early Graphics Development : SUBRAY

3/26/2013

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Picture
These are some VERY early screenshots from my very first DirectX graphics engine from last summer. 
Picture
Picture
Picture
Top: First time messing with Sine UV modulation
Left: Messing with different projections 
Middle: Messing with Sine UV modulation and binding it into the velocity of a monster
Right: Working on getting alpha to work and draw orders, along with some simple distance based lighting
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